Home Make It So!
7.5.2 features are now live! For feedback please use the following thread. Thank you! forum.disruptorbeam.com/stt/discussion/16166/7-5-2-features-feedback-ship-ui-ship-battles-speed-up-and-animation-skip

New Cadet Challenges and New 1-2* Crew

So I've been floating around the idea of how the game could accommodate new 1-2* crew and have them not immediately go in the freezer. Well, why not have a new rotating list of Advanced Cadet Challenges...but with random traits.

So for instance Monday would be "Pilot, Talaxian, Nurse" only and have a set of nodes that need those traits to pass. Then the next Monday would have the same mission structure but need different traits, for example "Lurian, Maverick, Astrophysicist"
This way the game could add lots more lower class cards and actually have them be useful and have cadet missions be more challenging after being completed. A true Daily Challenge as it were...

Rewards could be more varied, making Merits, other Equipment, Faction Requests, Common Portal Pulls, Honor (maybe), Ship blueprints or even just randomizing the reward for that day! It would add a nice new layer of engagement and make people rethink their crew rosters to incorporate lesser ranked crew members.
Come join the Timelines Talks Wednesday Stream at https://www.twitch.tv/timelinestalks
Youtube link for Archived replays
Ten Forward Loungers - Give Your Best, Get Our Best!
Check out our website to find out more:
https://wiki.tenforwardloungers.com/

Comments

Sign In or Register to comment.