MED Bonus Node providing wrong Boost/VP - Gone to Ground Mission

Zom[BAD] Squirrel Zom[BAD] Squirrel ✭✭✭✭✭
edited December 2017 in Engineering Room
The MED Bonus Node for the 3rd Mission „Gone to Ground“ is providing the wrong VP if you clear it with Mirror Crusher. You only get normal VP and no bonus. F.e. Instead of 2000 on epic you only get 1000, on Elite instead of 1000 VP you get only 500.

Please fix it fast. TY

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EDIT: Seems its wrong for all Bonus crew, not just Mirror Crusher
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Comments

  • Another captain just reported that the missing VP is not the same for everyone. They only got 750 instead of 2000 from that node on epic, while their fleet mate received only 500. Both used Mirror Crusher.
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  • [RotP] Scoustar[RotP] Scoustar ✭✭✭
    edited December 2017
    Hmmm... If it's the same for everyone it's still kind of fair, but if it differs from player to player then Support are gonna have a helluva lot of work to do after the holidays.

    With incorrect event timer showing, and now faulty nodes I'm beginning to see why DB haven't bothered trying Expedition events for a long time.

    I'd advise all captains to takes screenshots before, during and after trying the affected node, so DB can have as much info as possible before the poor guys in Support have even more work to do!
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  • We are looking into this as well.
  • I'd suggest, from brief exploration, that the node itself is offering half reward.

    Crit any other node on Gone to Ground and you'll receive double what you do on the MED.
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  • I posted a ticket with support at the start of event about this. In my case it was giving only 375 VP on any difficulty level.
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  • r3gqip9xb96x.jpg

    Same here...

    DB just can't get it right....
  • On Epic i just received 375 using mirror phlox.. so even less than 1time bonus 5tzekbfhr16h.png
  • r3gqip9xb96x.jpg

    Same here...

    DB just can't get it right....

    Same here. Always something isn’t it?

  • barrydancerbarrydancer ✭✭✭✭
    edited December 2017
    I put in a ticket, too. It's cost me 3000 VP, so far.

    Shan, will we get some retroactive VP when this is fixed? 😀
  • Yeah I just tried it with Mirror Phlox too.

    So... The node gives half the correct rewards.

    Then... It gives no bonus to bonus crew, and double to event crew.

    There... sorted. At least, problem identified, sorting is over to DB.
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  • From the Evidenz shown i would say the node is most likely set on the wrong level. Crusher gives 2x but on 250 VP. Thus mirror phlox 375 for 1.5.

    Same for everyone, but worse for players with med bonus crew.
  • NivenFresNivenFres ✭✭✭✭
    Have seen the same thing and put in a ticket before checking forums. Epic gave 500 with Mirror Crusher, Elite gave 500 with her as well.
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  • Data1001Data1001 ✭✭✭✭✭
    edited December 2017
    Just as a PSA: as has been stated, it appears to be game-wide, and thus affects everyone equally — so putting in a ticket is not only unnecessary, but also just adds to the ticket backlog that DB is working with.


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  • Data1001 wrote: »
    Just as a PSA: as has been stated, it appears to be game-wide, and thus affects everyone equally — so putting in a ticket is not only unnecessary, but also just adds to the ticket backlog that DB is working with.

    Actually id ticket it for sure. DB has shown in the past that often they will only compensate people who submit tickets for global issues.
  • Captain_WhoCaptain_Who ✭✭✭✭✭
    Yep, it's happening on that node to me too. Happens to all crushers I've used. It seems elite and epic are scoring as the normal difficulty node. This is what I get for not waiting till the last minute to participate. We had issues with the last expedition too.

    Too bad I missed screenshotting mine. The conclusion total VP shot shows it off though.
  • Data1001 wrote: »
    Just as a PSA: as has been stated, it appears to be game-wide, and thus affects everyone equally — so putting in a ticket is not only unnecessary, but also just adds to the ticket backlog that DB is working with.

    It affects everybody but not the same. Mirror Crusher looses 1500 VP, bonus crew 1250 and normal crew 750 VP. They better crew you have the harder it hits you.
    Also as the will fix this players that have used their tickets will ne at a disadvantage...
    They should start to think of a way how to clean such messes properly and without widespread ticketing.
  • I just got a whopping 375 points from Mirror Phlox on the Epic node, I didn't take a screenshot because I was so stunned by it.

    I even double checked to make sure I wasn't on the Elite node, and I did in fact just clear the Epic node.
  • Captain_WhoCaptain_Who ✭✭✭✭✭
    edited December 2017
    I just got a whopping 375 points from Mirror Phlox on the Epic node, I didn't take a screenshot because I was so stunned by it.

    I even double checked to make sure I wasn't on the Elite node, and I did in fact just clear the Epic node.

    I took a hit for the sake of data collection: Phlox fail, and total points for the mission where the other two nodes processed correctly.
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  • SoupKitchen RikerSoupKitchen Riker ✭✭✭✭
    edited December 2017
    First a launch issue, now an incorrect node and bonus issues (I get the issue at all three levels of that node)... Lately, it seems there is always some issue. Quality control might be something to look at going forward.
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  • Captain_WhoCaptain_Who ✭✭✭✭✭
    The last expedition even had issues too. I guess they get in a hurry pushing these out and overlook updating the paste from the copy/paste operations.
  • Any ETA on when this might be fixed?
  • (HGH)Apollo(HGH)Apollo ✭✭✭✭✭
    Yep same for me too. csjmwammeedm.png
    866lr12t1m00.png
  • I don't really mind the bug being there, since everyone is affected.

    My only worry is whether the fix will go live at the same time when tickets are reset, otherwise people who already played their tickets for the day would be in disadvantage over people who wait.
  • barrydancerbarrydancer ✭✭✭✭
    kvafy wrote: »
    I don't really mind the bug being there, since everyone is affected.

    My only worry is whether the fix will go live at the same time when tickets are reset, otherwise people who already played their tickets for the day would be in disadvantage over people who wait.

    Agreed. If they fix so that everyone is treated the same, that's OK. I've used all my tickets already so as not to be left behind. I've lost 10k VP to to this bug.
  • Captain_WhoCaptain_Who ✭✭✭✭✭
    kvafy wrote: »
    I don't really mind the bug being there, since everyone is affected.

    My only worry is whether the fix will go live at the same time when tickets are reset, otherwise people who already played their tickets for the day would be in disadvantage over people who wait.

    Agreed. If they fix so that everyone is treated the same, that's OK. I've used all my tickets already so as not to be left behind. I've lost 10k VP to to this bug.

    Except Trista's point that it affects those with better crew more. Those that bought packs and got Crusher are getting penalized at least 2250 points per ticket. And those with other event med crew take a 1375 hit per ticket.
    This same group is also more likely to spend dil on tickets, and start earlier before the fix is in, both compounding the effects.
  • Captain_WhoCaptain_Who ✭✭✭✭✭
    Shan wrote: »

    Cross posted my previous with Shan's announcement, but the point is still valid. I understand not pushing a fix to "treat all equally". However, the point still stands that it does affect more severely though who purchased packs or crew and got Mirror Crusher, who is not available to those who did not spend, thus not punishing and not providing the full value to those making an investment with an expectation of a return.
  • Data1001Data1001 ✭✭✭✭✭
    edited December 2017
    Shan wrote: »

    Cross posted my previous with Shan's announcement, but the point is still valid. I understand not pushing a fix to "treat all equally". However, the point still stands that it does affect more severely though who purchased packs or crew and got Mirror Crusher, who is not available to those who did not spend, thus not punishing and not providing the full value to those making an investment with an expectation of a return.

    Sorry, as someone who bought a Bev pack before the event, I don't buy that argument at all. First of all, I noticed she works far better on the final mission than the other two, as the final one requires a higher skill level, plus she can also cover & crit the previous SCI node. But even if someone had planned to use her on that mission, it would be immediately obvious that she was not getting the max VP that she should have been getting there, so the smart move would have been to then use her on one of the other missions with MED instead. (I used Phlox there myself, after it became clear when reading the posts here on the forums that everybody was in the same boat on that node. And lots of folks had Mirror Phlox already, due to his usefulness in the Gauntlet.)


    Could you please continue the petty bickering? I find it most intriguing.
    ~ Data, ST:TNG "Haven"
  • Hope_FHope_F ✭✭✭
    edited December 2017
    The six tickets compensation do not feel like compensation at all, but a lot of work we have to do in a shorter amount of time (on Christmas no less) if we want to finish with a high rank...

    ...I wish they would have left it with the honor at made it at least 3 tickets only...
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